STIR
6.2.0
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implementation of Siddon's algorithm More...
#include "stir/recon_buildblock/ForwardProjectorByBinUsingRayTracing.h"
#include "stir/ProjDataInfoCylindrical.h"
#include "stir/VoxelsOnCartesianGrid.h"
#include "stir/round.h"
#include <math.h>
#include <algorithm>
Namespaces | |
stir | |
Namespace for the STIR library (and some/most of its applications) | |
implementation of Siddon's algorithm