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STIR 6.4.0
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implementation of Siddon's algorithm More...
#include "stir/recon_buildblock/ForwardProjectorByBinUsingRayTracing.h"#include "stir/ProjDataInfoCylindrical.h"#include "stir/VoxelsOnCartesianGrid.h"#include "stir/round.h"#include <math.h>#include <algorithm>Namespaces | |
| namespace | stir |
| Namespace for the STIR library (and some/most of its applications) | |
implementation of Siddon's algorithm