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STIR
6.3.0
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Applies the erosion filter (i.e. voxel=min(neighbours)) More...
#include "stir/MinimalArrayFilter3D.h"#include "stir/Coordinate3D.h"#include <algorithm>#include <numeric>Namespaces | |
| stir | |
| Namespace for the STIR library (and some/most of its applications) | |
Applies the erosion filter (i.e. voxel=min(neighbours))
1.8.13