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STIR
6.3.0
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defines the cross-product of 2 CartesianCoordinate3D numbers More...
#include "stir/CartesianCoordinate3D.h"Go to the source code of this file.
Namespaces | |
| stir | |
| Namespace for the STIR library (and some/most of its applications) | |
Functions | |
| template<class coordT > | |
| CartesianCoordinate3D< coordT > | stir::cross_product (const CartesianCoordinate3D< coordT > &a, const CartesianCoordinate3D< coordT > &b) |
| the cross-product for 3-dimensional coordinates. More... | |
defines the cross-product of 2 CartesianCoordinate3D numbers
1.8.13